Monday, February 19, 2018

Expeditions Viking [DX11]

Thanks to DarkStarSword for developing his Unity 5.6 template

HOME - cycle different values of HUD depth
END - cycle different values software mouse depth
BACKSPACE - enable/disable lights (disable on low convergence)

  1. Download Tested on and extract the contents into the game directory.
  2. Use Nvidia Inspector to assign the game's EXE to the profile "3D-Hub Player". (For instructions on how to assign profiles, see this guide)
  3. In your Steam library, right click on "Expeditions Viking" and select "Properties"
  4. Click "Set Launch Options"
  5. In the box, type " -window-mode exclusive" and click "Ok"
  6. If you use not steam version in desktop shortcut's properties in object field add " -window-mode exclusive" after 'Expeditions Viking.exe'.
- disable shadows in game settings
- use high level of convergence (because of lights shader issues)
- set usable HUD and software mouse depth

I made this using DarkStarSword's Unity template.
If you like this mod, please consider supporting DarkStarSword on Patreon

P.S. I've created "Unity Game Wishlist" HERE

Saturday, February 17, 2018

P.A.M.E.L.A. [DX11]

Thanks to DarkStarSword for developing his Unity 5.6 template

F1 - cycle different values crosshair depth
F2 - cycle different values software mouse depth
F3 - enable/disable crosshair depth correction (inventory issues)

  1. Download Tested on and extract the contents into the game directory.
  2. Use Nvidia Inspector to assign the game's EXE to the profile "3D-Hub Player". (For instructions on how to assign profiles, see this guide)
  3. In your Steam library, right click on "P.A.M.E.L.A." and select "Properties"
  4. Click "Set Launch Options"
  5. In the box, type " -window-mode exclusive" and click "Ok"
  6. If you use not steam version in desktop shortcut's properties in object field add " -window-mode exclusive" after 'PAM_GameLauncher.exe'.
I made this using DarkStarSword's Unity template.
If you like this mod, please consider supporting DarkStarSword on Patreon

P.S. I've created "Unity Game Wishlist" HERE

Thursday, February 15, 2018

Final Fantasy X/X-2 HD Remaster

3D Vision fix for Final Fantasy X and Final Fantasy X-2. I haven't played FFX-2 to completion yet, but I have visited all zones (except the end game zone) and fixed broken effects.

Update (2018-02-16): the FFXII fix game me ideas about that effect that was still unfixed, and I found the perfect formula for this! It's perfect at any convergence level (thing that I didn't manage to do in FFXII, funnily enough), so now I don't disable the effect by default. 3Dmigoto updated to version 1.3.3, but it still seems incompatible with the Untitled Project X mod. I need to test more settings in the future about this.

- Many water issues.
- Minimap depth.
- Ghosting effects from save points, spells, waves, Ifrit fire, etc.
- Added depth, convergence, HUD depth, bloom, motion blur and depth of field hotkeys.

- Download this file and extract its contents in the root folder of the game ("FINAL FANTASY FFX&FFX-2 HD Remaster", where "FFX.exe" and "FFX-2" are).
- Launch the game normally.

Mod compatibility
- Fully compatible with modified exe files for Japanese voices, which can be found here:
- Not compatible with Untitled Project X ( Using the fix and UPX at the same time will either crash the game on boot or not make the fixed shaders work (hotkeys still work).

- "F6": bloom toggle. Not disabled by default.
- "m": HUD depth cycling. Starts at screen depth, and each key press adds +20% depth.
- "k": 0 separation, for situations where you are in 2D backgrounds.
- "l": to cycle through multiple convergence presets. The low convergence ones are intended for cutscenes.
- "g": toggle motion blur and depth of field. Not disabled by default.
- "b": toggle wave/heat effects. Not disabled by default, because my latest update fixed it.

If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account:

Subnautica [DX11]

Download the fix:

This release officially brings support for Unity 5.6 to my template (shader extraction support is also added for Unity 2017.1, 2017.2 & 2017.3 formats) :)


  • Halos
  • Lights & shadows
  • Screen Space Reflections (two types)
  • Underwater light rays
  • Water refraction (look at the moon viewed from below the surface)
  • Automatically adjust HUD & crosshair depth
  • Fix flickering HUD
  • Disabled crosshair (X to toggle)
  • Automatic convergence & mouse depth preset when PDA is active
  • Adjusted scuba mask depth to be just slightly behind the screen, but still 3D (see x1 in the d3dx.ini to change the depth, or use the game's built in F6 hotkey to cycle between several options, some of which disable the scuba mask)


  1. Extract the contents of the zip file to the game directory.

  2. If you are running the 32bit version of the game, replace the DLLS with the ones in the 32bit directory.

  3. Right click on the game in Steam and go to "Properties" -> "Set Launch Options" and enter "-window-mode exclusive" (without the quotes) and click "Ok"

  4. Disable motion blur in the game settings.

  5. Set Anti-Aliasing=FXAA


X: Toggle crosshair visibility

F6: Cycle various HUD & self display options (game shortcut, not mine. Beware that this conflicts with the convergence hotkeys, and you may have to press it several times to make everything visible again).

Known Issues

  • The horizon is not quite right when the camera is tilted.
  • Certain fog effects are not quite even between both eyes.
  • Performing a self-scan underwater briefly reveals the original depth of the scuba mask.

Side-by-Side / Top-and-Bottom Output Modes

This fix is bundled with the new SBS / TAB output mode support in 3DMigoto. To enable it, edit the d3dx.ini, find the [Present] section and uncomment (remove the semicolon) the line that reads:

run = CustomShader3DVision2SBS

Then, in game press F11 to cycle output modes. If using 3D TV Play, set the nvidia control panel to output checkerboard to remove the 720p limitation.

Like my Work?

Fixing games takes a lot of time and effort, and I am currently otherwise unemployed largely due to my ongoing battle with mental health issues.

If you are in a position where you are able to do so, please consider supporting me with a monthly donation on Patreon, and thanks again to those that already do! While I prefer the more stable monthly support that Patreon offers, I can of course understand that some of you prefer to make one-off donations when you can, and for that you can use my Paypal. As a reminder, these donations are to support me personally, and do not go to other modders on this site.

This mod is created with 3DMigoto (primarily written by myself, Bo3b and Chiri), and uses Flugan's Assembler. See here for a full list of contributors to 3DMigoto

Very special thanks to Neovad for a previous version of this fix while the game was still in early access, and all his work applying my Unity techniques to so many games I am not able to look at personally :)

Sunday, February 11, 2018

Final Fantasy XII The Zodiac Age

3D Vision fix for Final Fantasy XII The Zodiac Age, containing multiple hotkeys to toggle post processing effects or use presets with combinations of them. And also the possibility of disabling black bars in cutscenes, as shown in the screenshot above.

Small update (2018-02-12): reuploaded the fix with scissor clipping enabled, to avoid text overflowing in the HUD and menus.

- HUD elements that had depth are now at their correct position and won't flicker (interaction icons, life bars, level transition light balls...).
- Heatwaves, save crystals, and water in some specific locations.
- Particle effects (for example, when you land an attack).

- Motion blur effect that appears in quickening attacks and some cutscenes, because it had a conflict with the heatwaves/crystals fix. If you want to restore this effect, open the "630ec7f1280ab2db-vs_replace.txt" file and comment or delete the "o0.x=9999;" line. Remember to delete the "630ec7f1280ab2db-vs_replace.bin" file if it has been generated.

Known issues
- Sun (and similar) lens flares are broken and will go away from the screen at normal levels of convergence. It would conflict with other things I fixed, apparently.
- Some cutscene smoke effects will be at wrong depth, for conflict reasons (too much convergence dependant).
- Same thing for text story explanations between chapters (the ones with a book in the background and a narration voice), as well as hunting posters, the title screen, and the pause menu background image. Use very low convergence for this.
- Some locations need a different value for the icons/bars and waves/water fix. Use the "9" hotkey when you feel it's needed.

- Download this file and extract its contents in the "FINAL FANTASY XII THE ZODIAC AGE\x64" folder, where "FFXII_TZA.exe" is.
- Launch the game and let the fix overwrite profile settings. It's absolutely needed.
- Use the hotkeys that better fit your graphics tastes.

Hotkeys (the normal numbers above the letters, not the numpad keys)
- 1: convergence presets. Use them, and not custom values (one shader fix depends on these specific values). You can delete some of them, because there may be too many.
- 2: HUD depth presets. I don't recommend it, because text applies a different depth independently and can be hard to read. Also, I had to enable clipping in the minimap to avoid overflowing.
- 3: HUD toggle. Not disabled by default.
- 4: cutscene black bars toggle. Not disabled by default. I absolutely recommend using this, because the game hides geometry and content behind them, even in prerendered cutscenes. It even disables all letterboxing in ultrawide resolutions. Subtitles are shown correctly, and the only "drawback" is that is disables the translucent background of NPC dialog text boxes, and black bars in some menus.
- 5: tone mapping toggle. Not disabled by default.
- 6: SMAA/FXAA toggle. Not disabled by default. The game forces you to use one of them, so with this hotkey you can disable them.
- 7: blurriness toggle. Not disabled by default.
- 8: brightness/ extra bloom multiplier presets. x1 by default.
- 9: switches the icons and heatwaves/water calculations to another value. It's needed in the Gramsythe Waterway, for example. You may notice when you need it. The default value works for the majority of locations.
- 0: four presets with combinations of the "5", "6", "7" and "8" hotkeys. Explained in the section below, and by default the game isn't modified.

Combined color presets
With the "0" hotkey, you can cycle through three custom presets, and then the default values as the last one. Description of each one:

- Default state of the game, and fourth press of the hotkey: screenshot.
- First press (no SMAA/FXAA, no blurriness, bloom at 120%): screenshot.
- Second press (no SMAA/FXAA, no tone mapping, no blurriness): screenshot.
- Third press (no SMAA/FXAA, no tone mapping, no blurriness, bloom at 112%): screenshot.

If you want to enable SMAA/FXAA for them, open "d3dx.ini", go to the "[Key8]" section, and change the "w = 0, 0, 0, 1" line to "w = 1, 1, 1, 1".

The second press preset looks the closest to the PS2 version, with all color modifications disabled. But if you ask what's best, in my opinion it would be either "first press" or "second press". Each of them has pros and cons. If you forget what keys you've pressed, just press F10 to revert everything to its default state.

Automatic convergence
The fix will force low convergence (a good value I tested) when the black bars shader is detected. All custscenes that would display black bars (even if you disable them with a hotkey) will use this. If you want to disable automatic convergence, delete or comment the "[PresetCutscenes]" and "[ShaderOverridePresetBlackBars]" blocks in "d3dx.ini".

I haven't finished the game yet, so if there are some issues apart from the ones I've explained, let me know here or in the Geforce forums.

If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account:

Wednesday, February 7, 2018

3D Fix Manager

Last Updated: February 11, 2018

This is an application I’ve been working on for a while. It's called 3D Fix Manager and the reason I developed it is that I wanted to have a more comfortable way for installing 3D Vision Fixes and and an easier method for editing hotkeys in order to change 3D separation / convergence settings.

So which features does 3D Fix Manager provide?
  • Clear GUI
  • Automatic detection of installed 3D Vision games
  • Download, install and uninstall 3D Vision fixes with only 1 click
  • Start games directly in 3D Fix Manager either in 2D or 3D mode
  • Auto enable Nvidia Stereosopic 3D when starting a game in 3D mode
  • Auto disable 3D Fixes when playing in 2D mode
  • Auto installation of 3D profiles with Nvidia Profile Inspector when starting a game
  • Comfortable hotkey editing for changing 3d separation / convergence in game
  • Auto backups of hotkeys / ini files
  • Auto optimization of ini / cfg files for stereo 3D mode
  • Save and restore your stereoscopic settings of Nvidia Control Panel
  • Simple activation of Compatibility Mode (also known as Fake 3D) for any DirectX 11 game
  • RivaTuner Statistics Server support. Dynamically load or close RTSS when launching a game for improving performance in Stereo 3D
  • Auto update for new fixes
  • Auto update for new program versions

Currently more than 600 fixes from helixmod.blogspot are supported by 3D Fix Manager. This includes Helix Mod (DirectX 9), 3dMigoto (DirectX 11) and OpenGL 3D Vision Wrapper.

  • Hotkey editing is only available for Helix Mod and 3dMigoto fixes at the moment. Hotkey support for OpenGL fixes may come in the future.

  • A detailed manual can be found here. Please have a look to the section "Problems and Solutions" if you experience any issues

Geforce Forum:
  • The Main Thread about 3D Fix Manager can be found here

  • If you want to support this project you can donate to this PayPal account:


  • Installer version: Start the setup wizard and simply click on continue. Adjust install directory to your liking. A desktop shortcut and entry in start menu folder will be created by the Setup Wizard.
  • Portable zip version: Extract downloaded file archive. Neither start menu entries nor a desktop shortcut will be created by using the zip version.
  • Start the application with "3DFixManager.exe" or use the desktop shortcut created by the installer.
  • Optional: Download and install RivaTuner Statistics Server for accessing all features of 3D Fix Manager. RTSS eliminates micro stuttering, reduces input lag and improves frametimes in Stereo 3D mode
  • Optional: If you are still using an old version (prior version 1.24) you can give admin rights to the application (right click on exe / run as admin). The application needs admin rights for installing fixes to protected folders like c:\program files. For newer versions admin rights are automatically granted.

  • Windows 7 / 8 / 10
  • .NET Framework 4.5.2 or higher installed
  • Optional: 3D Vision / 3DTV Play compatible device (you can use this application as a simple game launcher if you don't have such a device)

Change Notes Version 1.32 (February 11, 2018):
  • New: Added resize handles for adjusting width and height of the application window. This had to be implemented manually because the application uses a custom window design.
  • New: Added a field "Flag for Compatibility Mode" in "Edit Profiles" tab. The value of this field is used when forcing CM mode.
  • New: Added hex values for CM flag to 90 fix profiles. For these profiles compatibility mode will work flawless without the need to try other values for the flag.
  • Changed: When maximizing the application the window perfectly fills out the entire display now
  • Bugfix: Fixed a very rare bug detecting hotkeys for helixmod (Direct X9) 3D fixes
  • Bugfix: When toggling compact gui size via button in the titlebar the window could disappear completely from the visible area
  • Bugfix: When the window was set to compact gui size and dragged to the upper edge of the display maximizing of the window failed
  • Bugfix: When restarting application and GUI was formerly set to compact gui size the window was not repositioned correctly on the saved position

Change Notes Version 1.31 (February 07, 2018):
  • New: Reworked the code of the (third party) ini parser to make it much more flexible. All ini files can be parsed now - no matter if lines are not ini conform. This update is very important for showing contents in "Hotkeys" tab
  • New: One click activation of upscaling feature and software mouse cursor in Hotkeys tab (this is possible due to the new ini parser)
  • New: Replaced the old console based program updater with a modern GUI application. You will see the difference with upcoming patches 1.32 and higher.
  • Changed: Improved recovery mechanism of backups for 3d fix configurations done in Hotkeys-tab (all configs are restored now)
  • Changed: Updated 3dmigoto files to version 1.2.72
  • Bugfix: All bugs and problems should be solved now regarding parsing of ini files
  • Bugfix: When creating a new profile icon was not downloaded at once

Change Notes Version 1.3 (January 20, 2018):
  • New: "Start additional Exe" field in "Edit Profile" tab. This is required for fixes like Mass Effect: Andromeda and INSIDE
  • New: 3D Fixes are automatically installed when clicking on the "Play 3D"-button (when 3D fix is not installed yet)
  • New: Monitor size is shown in "Nvidia 3D Settings" tab. This is the value which is written to the windows registry for enabling the depth hack. You can either set depth hack via depth multiplier or by monitor size in inches.
  • New: Added an option in "General Settings" tab for automatically updating 3dmigoto of all installed 3D fixes when application is being started
  • Changed: Updated 3dmigoto files to version 1.2.70
  • Bugfix: Game ini files were changed in 2D mode when only values for 3D mode were provided

Change Notes Version 1.29 (January 06, 2018):
  • New: Added TheGamesDB API for automatically downloading beautiful game icons. In "Edit Profile" tab a new field "Remote Icon Path" was added for finding the correct icon URL.
  • New: Option for resetting all game icons in General Settings tab - please use this option if you want to see the new icons instead of the default ones from Steam
  • New: Icons can be enlarged by clicking on them
  • New: Option for preferring icons from online DB instead of local ones found via Windows Registry
  • New: Added option in "General Settings" tab - user can set if 3d fixes should be reinstalled from download cache or freshly downloaded
  • New: Further translations for French version (thanks to greatxerox!)
  • New: Added a field "URL to Product Page" in Edit Profile Tab. With this none-Steam games can be linked to shop webpages for providing information about these games.
  • New: Added a field "Allow 3dmigoto wrapper update" in "Edit Profile" tab. This was formerly controlled by program code and should prevent installing updates which would break the fix.
  • New: When starting 3D Fix Manager 1.29 for first time search paths for Steam libraries are automatically added if Steam base folder was found.
  • New: Added a button for automatically adding search paths for Steam libraries
  • New: Added a check if SteamApp ID and Game exe are set when creating a new fix profile. If not this information is automatically detected.
  • Changed: Stricter rules for finding games via search paths: Not only the correct game folder has to be found but also the game exe inside of it. Empty folders won't be detected as installed games any more.
  • Changed: 3D Fixes are installed with only 1 click now. Downloading, extracting and installing the fix is done in one step
  • Changed: Downloading game icons does not block the GUI thread any more
  • Changed: GUI is more flexible to different lengths of text now - this makes it easier to add different languages.
  • Changed: Disabled a repair function for 3dmigoto ini files as this causes more problems than it solves currentl
  • Changed: Renamed some buttons in "Installation" tab for better matching their purpose
  • Changed: Updated 3dmigoto files to version 1.2.68
  • Bugfix: 'Start' button of Nvidia Profile Inspector in "General Settings" tab was misplaced when maximizing 3D Fix Manager window

Change Notes Version 1.28 (November 08, 2017):
  • New: Added translations for German (completed) and French (WIP)
  • New: Added Option "3D mode enabled on game launch" and "Enable 3D in windowed mode" in 'Nvidia 3D Settings' Tab
  • New: Option for adding global driver profiles via .nip files in 'Nvida 3D Settings Tab'
  • New: Resolution an refresh rate options added in 'Hotkeys' tab (3dmigoto only)
  • New: Added buttons for manually starting RTSS and Nvidia Profile Inspector in 'General Settings' tab
  • New: Added button in 'About' tab for opening github-project for translating 3D Fix Manager to other languages
  • New: Visual donate button in 'About tab'
  • New: Added donation addresses for shaderhackers in About tab
  • Changed: Improved detection of installed games
  • Changed: Updated 3dmigoto files to version 1.2.67
  • Changed: Some minor changes for GUI
  • Bugfix: GUI did not show the correct stereo refresh rate in Nvidia 3D Settings Tab any more after restarting 3D Fix Manager
  • Bugfix: SideBySide / TaB output mode did not work after updating from 3dmigoto versions older than 1.2.32. Some dependencies were missing in old ini files.
  • Bugfix: "Reversed Side by Side" mode was missing as alternative output mode
  • Bugfix: When clicking on "Check for updates" no error message was displayed when connection to server failed

Change Notes Version 1.27 (September 09, 2017):
  • New: Button "Search SteamDB" in Edit Profile Tab for automatically retrieving necessary game data from Steam Server (SteamApp ID, Game Exe, Relative Path...)
  • New: Game icon in Installation Tab is automatically downloaded from Steam when there is no icon available on your HDD or if your Icon's resolution is too small
  • Changed: Improved start up speed of 3D Fix Manager
  • Changed: Faster installation of fix updates
  • Changed: Improved detection of installed games

Change Notes Version 1.26 (August 26, 2017):
  • New: 7-Zip extractor included. In "Edit Profile" tab choose whether you want to use SharpCompress or 7-Zip for extracting 3D fixes
  • New: Extraction of latest Watch_Dogs2 fix vastly boosted with 7-zip (requires 5-10 minutes now instead of several hours)
  • Changed: Installation of Minecraft fix automated (Java and OptiFine have to be installed manually however)
  • Changed: Installation of INSIDE fix adjusted / automated

Change Notes Version 1.25 (August 08, 2017):
  • New: Description of fixes can be shown in rich text format. This means: better looking formatted texts and hyperlinks can be clicked / automatically opened in webbrowser.
  • New: Added a rich text editor for formating texts in "Edit Profile" tab
  • New: Global button for updating all installed 3dmigoto wrappers
  • New: Included a warning message when updating 3dmigoto wrapper for incompatible games / fixes
  • New: Reworked 30 fix descriptions in better looking RTF format so far
  • Changed: When clicking on "Report Bugs" button in "About" tab a dialog window will provide an email adress for reporting bugs instead of directly opening a linked email program
  • Bugfix: When updating disabled 3dmigoto fixes to the latest wrapper version the file name of d3d11.dll was not adjusted
  • Bugfix: Fixed a crash when game install paths from Windows Registry contained illegal characters

Change Notes Version 1.24 (July 12, 2017):
  • New: 3D Fix Manager automatically starts with admin rights
  • New: OEM Keys are mapped to the language dependent keyboard layout. So the actual character for the hotkey is shown instead of something like OEM_Number
  • New: Two additional mouse buttons (forward and backward buttons) can be set as hotkey
  • New: Added Nvidia 3D Settings tab where you can easily control all the things which are also available in Nvidia Control Panel
  • New: Depth hack by simply setting a multiplier value. Based on your current monitor size you can exceed maximum 3d depth
  • New: Save your Nvidia 3D settings (like hotkeys and more) in a profile file
  • New: Restore Nvidia 3D settings by loading a profile
  • New: RivaTuner Statistics Server can be automatically closed when quitting 3D Fix Manager
  • Changed: Updated 3dmigoto files to version 1.2.63
  • Changed: Skipping 3D Vision Setup wizard uses C# code now instead of executing a batch file
  • Changed: Minor improvements for GUI
  • Changed: Improved internal organization of program code
  • Bugfix: Some 3dmigoto hotkeys did not work when assigning them to OEM keys because Virtual Key name was wrong

Change Notes Version 1.23 (June 10, 2017):
  • New: Donate button opens PayPal website
  • Bugfix: Some numbers in Hotkeys tab were converted to type integer instead of float depending on the user's country settings (comma vs dot issue)

Change Notes Version 1.22 (June 04, 2017):
  • Changed: When updating fix profiles wrapper version and wrapper type are updated, too
  • Bugfix: Application crashed when wrapper version was missing in ini file and version could not be detected for installed fix dll
  • Bugfix: Wrapper version for Risen 1-3 fixes could not be detected and written to ini file when downloading the fix

Change Notes Version 1.21 (June 04, 2017):
  • New: In Edit Profile tab the user can set to start the game with admin rights
  • New: "Search ID" button in Edit Profile tab for quickly finding out the Steam App ID for a game
  • New: "Search in DB" - Button in Edit Profile tab for quicky finding out the game exe name and relative install path for fixes
  • New: game ini / cfg file can be still modified if a folder in the file path is variable for each PC. This feature is used for the games Metro 2033 Redux / Last Light (Redux). The unknown folder must be named "_placeholder_" in the file path.
  • New: When something goes wrong when starting the application an error window is displayed telling the user where to find the error log file
  • Changed: Uninstall of OpenGL Fixes does not show a command prompt window any more
  • Changed: Added a second method (in the form of steam://rungameid/) for starting Steam games if path to Steam Client was not found
  • Changed: Steam Client is searched in a few default places if not automatically found in Windows registry
  • Bugfix: Application crashed when Steam client was not found
  • Bugfix: Application crashed when installing Portal 2 fix
  • Bugfix: Change Notes for program updates were not shown when version jumped from 1.2 to 1.21 (same would happen for 1.3 to 1.31)
  • Bugfix: Manually created ini changes for openGL fixes were not restored when reinstalling a fix
  • Bugfix: Minor GUI fix in Settings tab

Change Notes Version 1.2 (May 26, 2017):
  • New: User can set an individual desktop refresh rate for 3D mode in Settings tab
  • Changed: Sending fix profiles data is triggered when user customizes a fix profile

Change Notes Version 1.19 (May 23, 2017):
  • New: Button for switching application to compact gui size
  • Changed: Sending fix profiles data to server is now bound to a button and is not automatically triggered any more
  • Changed: When application window is out of visible screen it is correctly pushed back into the visible area (same behaviour as Firefox e.g.)
  • Bugfix: When application window was maximized on secondary monitor this information was not saved when closing 3D Fix Manager
  • Bugfix: Application crashed when creation of new fix profile was canceled
  • Bugfix: Method for starting games could only be controlled via fix profile (other settings did not work due to a bug)
  • Bugfix: Minimized window was not brought to front when clicking on the system tray icon
  • Bugfix: Fixed a potential crash when sending profiles data to server

Change Notes Version 1.18 (May 20, 2017):
  • New: User can gloably set how to start games (either via Steam client, Game Launcher Exe or individually driven by fix profile) in Settings tab
  • New: Launch arguments can be passed to Steam client - if game launcher arguments are set in fix profile the game can be still started via Steam client now
  • Bugfix: "Force Compatibility Mode" - checkBox was not initialized
  • Bugfix: When saving hotkeys for 3dmigoto an unwanted ini entry was created - 3dmigoto signalised this with a sound
  • Bugfix: When clicking on "modify values"-button in fix profile tab a GUI layer was not hidden

Change Notes Version 1.17 (May 18, 2017):
  • New: Driver profiles can be configured in Hotkeys tab for 3dmigoto fixes
  • New: Force compatibility mode with only 1 click in Installation tab
  • New: Automatically update 3dmigoto fixes to newest wrapper version
  • New: Wrapper version is shown in Hotkey tab
  • New: 3dmigoto and HelixMod wrappers can be installed to non-fixed games via 3D Fix Manager for unlocking features like convergence hotkeys, SideBySide mode etc.
  • New: Edit profile tab can be accessed by double clicking game title in list
  • New: Installed programs are listed in fix profile tab - user can check which games / programs are found in registry and easily create new fix profiles
  • New: Minimize 3D Fix Manager to system tray
  • New: When starting a game 3D Fix Manager is minimized
  • New: Added a donate button in About tab
  • Changed: Wrapper version of helixmod fixes is detected by the file size of dll file
  • Changed: Detection of installed games further improved
  • Changed: Shell window is not shown any more when uninstalling 3dmigoto fixes
  • Changed: When starting another instance of 3D Fix Manager the new one is immediately closed - bringing the old instance to foreground should work flawless now
  • Changed: GUI for changing 3D output mode to SbS / TaB is only visible when 3dmigoto version is higher than 1.2.31
  • Changed: When starting a game the ini settings of the game are modified - in older versions of 3D Fix Manager this only happened when installing or uninstalling a fix
  • Changed: "Visit HelixMod" - button is disabled when no link is provided in fix profile
  • Bugfix: When editing 3dmigoto hotkeys d3dx.ini could get corrupted - a sound signalised this when starting a game. Please reset d3dx.ini file via 3D Fix Manager when this happened
  • Bugfix: Crash fixed when creating a new fix profile and setting game ini values
  • Bugfix: Scrollbar has moved into the wrong direction when down arrow button was clicked
  • Bugfix: Modify date is no longer being overwritten when extracting a fix archive

Change Notes Version 1.16: (April 18, 2017):
  • New: Another driver profile can be installed when starting a game in 2D mode
  • New: Global settings for Nvidia Profile Inspector in Settings tab
  • New: Installation of driver profiles can be controlled by individual fix profile
  • Bugfix: Driver profiles could not be installed when path to .nip file contained empty spaces

Change Notes Version 1.15 (April 15, 2017):
  • New: Nvidia Profile Inspector included in 3D Fix Manager
  • New: Option for adding Nvidia Inspector 3D profile files (".nip") for individual fix profiles
  • New: Automatic installation of 3D profiles via .nip files and Nvidia Profile Inspector
  • New: Option for defining arguments for Game Launcher Exe in Fix Profile Tab
  • New: When arguments are defined for Game Launcher exe then the game always starts with defined exe instead of Steam App ID
  • New: A second ini / cfg file can be modified now in Fix Profile tab
  • New: Creation of an "error_log.txt" file if application crashes on startup
  • Changed: Adjusted tooltip for "Relative Game Ini Path" with a little bit more explanation
  • Bugfix: when installing a fix the checkbox "Enable Fix" was not initialized

Change Notes Version 1.14 (April 02, 2017):
  • New: Games can be started either in 3D or 2D
  • New: When starting a game in 2D mode the fix and Nvidia Stereoscopic 3D are disabled automatically
  • New: Improved startup speed of 3D Fix Manager. Make sure to install the latest fix profiles (version 1.17) to improve speed
  • New: Last selected game is remembered the next time you start 3D Fix Manager
  • Changed: Extracting fixes won't block the UI any more. Progress of extraction is being displayed with a progressbar now
  • Changed: Global switch for disabling / enabling all fixes can be controlled via buttons in "Settings" tab now
  • Changed: Duplicate instances of 3D Fix Manager are closed directly. The first instance gets active at top
  • Changed: When changing monitor refresh rate cmd popup is suppressed
  • Bugfix: Extracting fixes should not crash the application any more
  • Bugfix: Fixed a rare bug in detecting ini files of 3D fixes

Change Notes Version 1.13 (March 29, 2017):
  • New: Auto update feature for 3D Fix Manager (update process is completely automated now)
  • New: Auto disable Nvidia Stereoscopic 3D when closing 3D Fix Manager

Change Notes Version 1.12 (March 25, 2017):
  • New: Added an option in settings tab for preferring Game Launcher Exe information over Steam App ID for launching games
  • Bugfix: Fixed a crash when defining more than 9 hotkeys for the old version of HelixMod (DirectX 9)

Change Notes Version 1.11 (March 15, 2017):
  • New: Option for setting 3D Vision / 3DTV Play as preferred stereo 3D mode. This fixes the issue for some users when 3D Vision Discover (anaglyph) is being defaulted in Nvidia Control Panel over and over agin.

Change Notes Version 1.1 (March 14, 2017):
  • New: RivaTuner Statistics Server support. 3D Fix Manager dynamically starts / closes RTSS when launching a game
  • New: Start / close behaviour of RTSS can be controlled by individual fix profile settings
  • New: Automatically enable Nvidia Stereoscopic 3D when launching a game
  • New: Automatically set monitor refresh rate to 120 Hz when enabling Nvidia Stereo 3D (fixes Windows 10 blackscreen issue when closing games and high idle clocks for GPU)
  • New: Automatically set monitor refresh rate to a user defined value when disabling Stereo 3D
  • New: Any game can be added to 3D Fix Manager now. Even those games for which there is no 3D Fix available
  • New: When no download link is specified in fix profile the download fix-button will be hidden in the GUI.
  • Added 30 fix profiles for games which are rated as "3D Vision Ready" by Nvidia and don't require a 3D fix to work (e.g. Max Payne 3, Tomb Raider (2013), Trine 2,...)
  • Minor improvements for the GUI

Change Notes Version 1.09 (March 06, 2017):
  • Improved automatic update mechanism for fix profiles. User can decide if he wants to keep customized profiles
  • New: Installation of Hitman Fix completely automated
  • New: Sending user feedback can be disabled in 'Settings' tab
  • Changed: "Custom Install Path" in fix profile must always point to the root folder of the game now. If the fix has to be installed in a subfolder this information can be added via "Relative Install Path"

Change Notes Version 1.08 (March 01, 2017):
  • Improved capability for changing game settings files. Now cfg files can be changed in addition to ini files.
  • New: Auto feedback when user makes changes to fix profile settings. This helps me to get notified when a fix profile needs additional information / is wrong or needs an update.
  • Bugfix: Fixed a crash when typing in reserved characters in search field.
  • Bugfix: Sometimes the wrong hotkey for Xbox Controller was selected in dropdown list

Change Notes Version 1.07 (February 21, 2017):
  • New: Icon in "Installation" tab added for indicating if the fix runs out of the box / needs further installation steps (I've tagged a few games for this. Help by the community is appreciated to complete this for other fixes)
  • New: User can define in fix profile if manual steps are required for installing a fix / fix is broken / fix runs out of the box
  • New: After every Nvida driver installation the user is asked if he wants to run 3D Vision setup or if he likes to skip it by automatically setting registry keys
  • New: When user starts another instance of the application the new one is automatically closed
  • Bugfix: User_disabled.cfg is deleted now when uninstalling a fix
  • Bugfix: "No installed games found" - label was displayed in "Settings" tab when no games were installed

Change Notes Version 1.06 (February 18, 2017):
  • New: Installation of fixes further improved by automatically making required changes to ini files (e.g. Outlast, The Vanishing of Ethan Carter and over 40 more games automated by this)
  • New: When uninstalling a fix the game ini file is reseted to original values
  • New: User can define in fix profile how to edit game ini file
  • New: Fixes can be disabled for individual games
  • Changed: No bat files used any more for enabling / disabling 3D Vision
  • Bugfix: Fixed a crash when application was launched without internet connection
  • Bugfix: Fixed a crash when update server was not available
  • Bugfix: Fixed a crash in Edit profile" tab when user tried to set a filename in relative install path
  • Bugfix: Fixed a potential crash when searching for installed games in windows registry

Change Notes Version 1.05 (February 08, 2017):

  • Slightly improved detection of installed games
  • New: Checkbox for disabling Steam overlay
  • New: Window size and position is remembered when restarting the application
  • New: User can define a game exe file for launching games when there is no "Start Game" button
  • New: Button for going to Helixmod Blog
  • Changed: Increased maximum value from 1000 ms to 2000 ms for hotkey delay sliders
  • Changed: Dialog windows are opened at the center of the application instead of the center of the screen
  • Changed: Options in settings tab are saved to XML instead of an ini file now
  • Changed: "Search Game" button is being disabled now when no search paths are defined
  • Bugfix: Checkbox "Enable Fixes" was not initialized correctly when starting the application
  • Bugfix: When user clicked on install path for opening window explorer the game was sometimes launched accidentially
  • Bugfix: When search paths were enabled and the name of a fix profile was changed the user had to press button "Search Game" again to see correct results
  • Bugfix: Tooltip for Steam App ID in "Edit Profile" tab was not set

Known Issues:
  • Detection of installed games may fail if no corresponding registry keys could be found. To fix this either enable search paths in the application settings or set a custom install path for the individual fix profile. Please have a look in the manual (section "problems and solutions") for a more detailed information on this.
  • Another reason for not detecting games is when the name of the individual fix profile does not match the title of the game retrieved from the windows registry. Try to rename the fix profile to match exactly what is listed in "Windows Control Panel / Programs"

  • Please help me to improve this application by reporting bugs, wrong / outdated fix profiles  or if you have any suggestions. Thank you.
  • I tested the application a lot and I think it’s in a good state. However I take no responsibility if any damage should occur on your machine by using this application. Use at own risk. :)