Tuesday, September 30, 2014

Sherlock Holmes : Crimes and Punishments [DX9]



Fixed: Shadows, Hud, etc
Known Issues: There are some minor hud mismatching [depths]

I didn't beat this game and I am not sure I will be able to make time for that but I believe patch should be pretty much done. There were much less issues then the usual UE3 game.

REQUIRED
STEAM VERSION
>Right Click the game in your Steam game list.
>Choose Properties
>Choose Launch Options
>type -dx9 in the box
>Click Okay and Close

NON STEAM VERSION
>Right click Sherlock.exe
>make shortcut
>right click the new shortcut.

>go to properties and append "-dx9" to the target field.
"E:\Program Files (x86)\Sherlock Holmes Crimes and Punishments\Binaries\Win32\Sherlock.exe" -dx9

Recommended
Go to..C:\Users\...\Documents\my games\Sherlock Holmes - Crimes and Punishments\SH7Game\Config\SH7SystemSettings.ini
Change Values
MotionBlur=True
Distortion=True
to
MotionBlur=False
Distortion=False

Install to..\Sherlock Holmes Crimes and Punishments\Binaries\Win32\
Shaderoverride

Sunday, September 28, 2014

Ancient Space

patch by: 4everAwake


Fixed:
-Halos
-Various icons & health bars now have depth

Remaining Issues:
-Some lights are slightly off
-Mouse cursor & some HUD elements are 2D. (see first picture)

Installation:
Download this zip file & extract the contents into the directory that contains the game's exe file.

Additional Notes:
-Press the 'Caps Lock' key to toggle unit icons & health bars on/off
-Press & hold the 'Z' key to bring all icons near screen depth (to make them easier to click on)

Also, the 2D HUD elements can be toggled on / off. The button for this can be configured in the game menu (by default, CTRL + H).

Friday, September 26, 2014

The Vanishing of Ethan Carter [updated]





-Fixed by Eqzitara[effects, etc]. Assisted by Helix's script. Darkstarsword's method for sun rays.
[Update]
Fixed some issues.

Known Issue
Title screen is reverse eye order [inverted].
Some minor effects.

Required
Go to..C:\Users\..\Documents\my games\The Vanishing of Ethan Carter\AstronautsGame\Config\AstronautsEngine.ini
Change
AllowNvidiaStereo3d=False
to
AllowNvidiaStereo3d=True

Recommended
Launch game. Go to Video options -> Advanced. Turn OFF Distortion.

Install to..The Vanishing of Ethan Carter\Binaries\
Shaderoverride

Wednesday, September 24, 2014

Divinity - Original Sin: 3D Vision Fix

3D Vision Fix by mike_ar69


Fixed
- Haloing
- 2D Shadows
- 2D Fog
- The black border thingy
- Disabled sun rays (though can be turned off in menu)

Notes:
- This is a fix to the full release version of the game v1.0.177.0

Known Issues:
- Some residual lighting issues
- The odd shadow flickering
- The HUD is 2D


Screenshots





Installation

Steps:

1. Extract this zip file to the games exe directory. In my case this is D:\Steam\steamapps\common\Divinity - Original Sin\Shipping.
2. Play the game.

Saturday, September 20, 2014

Petition: Please allow mod support for VR Direct. [3DMIGOTO/HELIXMOD]

    VR Direct was announced during the GAME 24 event introducing the 900 series. The big news for VR/3D Vision users is that users of Oculus Rift and perhaps other VR devices in future will be able to experience 3D vision games. To people who are not aware.... we have a very strong mod scene. Most games do not have support of 3D technologies. However through wrappers such as Helix-mod / 3dmigoto we are able to implement support into other games.
   
    Very little is known about VR Direct. Its possible that 3dmigoto/helixmod will work. However, just in case let's all be preemptive and lend our voice to the cause. We are a hard working community that works hard to make sure that many titles that would are otherwise unnoticed get the support you need. Many titles that we added near flawless support include ...Skyrim, Mirror's Edge, Fallout 3, Fallout New Vegas, Bioshock 1, Bioshock 2, Bioshock Infinite, along with hundreds of other titles which you can check out in youtube video channel down below. 
PLEASE SIGN HERE 

;
 [3D Vision Mirror's Edge video converted to Oculus Rift compatible]

[For more information on VR Direct please visit 3DVISION-BLOG ARTICLE http://3dvision-blog.com/9333-nvidia-introducing-vr-direct-technology-with-new-gpu-launch/ ]

Wednesday, September 17, 2014

Star Conflict

patch by: 4everAwake



Fixed:
-HUD, some lights

Remaining Issues:
-some HUD text is at screen depth (minor)
-some lights are a little off (minor)

Installation & Instructions (updated 9/28/14):
-Download this file and extract the contents into the "..\Star Conflict\" directory

-Use Nvidia Inspector to remove "Game.exe" from the Game.exe profile.
-Assign "Game.exe" to "Prototype 2" profile
-In the Prototype 2 profile, scroll down to the "Undefined" section (at the bottom).
-Where the setting ID says 0x70E34A78 (2nd line from the bottom), change the setting value to "0" (without the quotations) and press the "Apply changes" button.

-In game, go to Settings. Click on the "HUD" tab & uncheck "Display Ship Outlines".

Additional Notes:
-If the game menu appears messed up, press the 'F2' key to realign everything. After exiting the menu, press the 'F2' key again to put the crosshair back into depth.
-Also, the tuturial text appears distorted. Cycle the 'F2' key to read it.
-You can cycle convergence with the 'U' key (2 presets)